Dev Labs – Lighting in Unity

In this session, we talk about the basics of lighting in Unity in detail. We go through the lighting basics such as skyboxes, directional lights and then move onto baked lighting. We also talk about the use of probes such as reflection probes and light probes to make world building beautiful and efficient.

This session is done as a part of the dev labs sessions done at Circuit Stream. The sessions were participated by the students at Circuit Stream.

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